scenic.simulators.isaac.model
Scenic world model for the Isaac Sim / Isaac Lab interface.
See examples/isaacsim/README.md for the available global parameters
and object classes.
Summary of Module Members
Classes
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A prim of the environment USD, created by the model for spatial reasoning. |
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An object spawned in Isaac Sim. |
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An articulated robot; see the README for the wheeled-robot and |
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An arm described by a |
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A heightfield terrain patch; the Lab interface merges all patches into one mesh. |
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Member Details
- class IsaacSimObject <specifiers>[source]
Bases:
ObjectAn object spawned in Isaac Sim.
With
usdPathorisaacAssetPathset, the USD asset is spawned and scaled to the object’s dimensions; otherwise the Scenic shape is converted into a USD mesh.
- class ExistingIsaacSimObject <specifiers>[source]
Bases:
IsaacSimObjectA prim of the environment USD, created by the model for spatial reasoning.
- class IsaacSimRobot <specifiers>[source]
Bases:
IsaacSimObjectAn articulated robot; see the README for the wheeled-robot and
controlmetadata.
- class ManipulatorRobot <specifiers>[source]
Bases:
IsaacSimRobotAn arm described by a
ManipulatorProfile; see the README to add new arms.